Featured Projects

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Projects

About

Gallery

Resume

JPAC

COVID-19 prepared

me to graduate

World Cup Petition

Graphic

Western Roommate

Archetypes

FIMS 25

Imprint

Purity Factories

Redesign

Arise N’ Go

Social Media

Content Design

MuSEEum App

Illustration

Illustration

Illustration

Illustration

UI Design

Illustration

Social Media

UX Research

Opinion Writing

Graphic Design

Graphic Design

Graphic Design

Graphic Design

Graphic Design

Graphic Design

UX/UI Design

When I started my undergrad in 2020 amidst the

COVID-19 pandemic, it was a wake-up call to say

the least. During my time at the Western Gazette in

my fourth year, I reflected on all I learned and even

designed my own graphic.

My first graphic for the Western Gazette is one of my

favourite projects to date, because of the amount of

creativity and research that went into realizing the design

from its conception to execution.

n collaboration with the writer of this article, Dani Paul,

we came up with character archetypes that reflect common

roommate experiences. I then took those ideas to design a

series of seven distinct characters.

The brief for this project was to create a series of point-

of-purchase materials to commemorate the 25th anniversary

of Western University’s Faculty of Information and Media

Studies.

Imprint is an adventure-based game that is rooted in the

importance of nature conservation. In this single-player game,

help Peri travel around the country to help animals rebuild

and recover their natural environments.

A series of syrup bottles I redesigned that reflect

the company’s roots and heritage.

Arise N’ Go, based in London, Ontario is a snack company that sells tasty popped water lily seeds. During its early development, I was tasked with creating new social content for the brand’s Instagram and Pinterest platforms. The goal was to create a series of posts that not only incorporated the brand colours and standards, but allow the company voice to shine through.

MuSEEum is an app concept I came up with for

a UX/UI design course I took while pursuing my

masters degree. The app, which I designed and

researched myself, aims to offer an accessible and

straightforward alternative to navigating museums.

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